eleqtriq

“Not only is it possible for HTML5 and Flash to peacefully coexist, but they can also help each other achieve a result not possible on their own.” Right on! Its the hackers and tinkerers that move a platform forward by pushing its limits. Visit Link »

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Fantastic TED-talk by John Underkoffler. Must see! Visit link »

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The second part in this mini-series on css 3d covers matrix-transformations. What is this mysterious thing and how can we use it?

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I had a lot of fun last week playing with the new CSS 3D Transforms. This short mini-series is intended to help developers get ready for the next generation of Webkit-browsers.

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Steve Fulton of 8-Bit Rocket gives a good overwiew of the challenges developers have to face when developing games for the html5 <canvas>. Visit link »

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One drawback of flash is its inability to display cubic bezier curves. This is my technique for drawing highly precise cubic bezieres. It makes use of the fl.motion package and is an alternative to the widely used generic-midpoint-approximation.

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As usual: stunning Work by Pentagram. Visit link

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That’s Entertainment

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HTML5 is gaining momentum and we designers increasingly often have to decide which method to choose for rendering complex animations in the browser: canvas, svg or flash? Maybe this experiment can help to get a feeling for speed and responsiveness of the different rendering-methods.

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